- Sun Sep 06, 2015 12:03 pm
#388137
Hi,
I'm working on making some displacement water drop maps for a bottle render project. I've been rendering out 1 drop and photoshopping it into a complete displacement texture.
The displacement result that Maxwell showed was not what I was expecting, I expected the shape to be the same as the one I modeled and made a displacement map from. Instead I got this:
The result I got from the 3ds max Displace modifier looks the same as the original shape but Maxwell makes something different of it..
Anyone knows what I'm doing wrong?
I'm working on making some displacement water drop maps for a bottle render project. I've been rendering out 1 drop and photoshopping it into a complete displacement texture.
The displacement result that Maxwell showed was not what I was expecting, I expected the shape to be the same as the one I modeled and made a displacement map from. Instead I got this:
The result I got from the 3ds max Displace modifier looks the same as the original shape but Maxwell makes something different of it..
Anyone knows what I'm doing wrong?