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mirrored emitter (bug)

Posted: Tue Aug 11, 2015 8:41 am
by pipcleo
Thought I'd post this after wasting hours trying to debug a scene...
Not sure if its a a bug but an HDR emitter plane/standard emitter when mirrored in studio previews fine but will not render

Re: mirrored emitter (bug)

Posted: Tue Aug 11, 2015 2:33 pm
by choo-chee
I had a similar problem in Maya, all you need to do is reverse the normal of the mirrored plane and it will work.

Re: mirrored emitter (bug)

Posted: Fri Aug 14, 2015 12:31 pm
by Tok_Tok
I had the same problem, it was actually rendering right in FIRE (3ds Max) but when rendering Production the plane's face was flipped and emitting light on the other side.