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Real scale changes object coordinates

Posted: Sun Jul 05, 2015 9:17 pm
by feynman
Sometimes, but not always (which is why this is puzzling), I import an object and apply a real-scale material to it.

I am prompted to have the object's projector changed (it actually does not change - one has to click "Normalise" manually, but that's a different issue). After clicking on "Yes to all", I see that suddenly the x, y and/or z coordinates of the object have changed! Clicking the "Reset" button sometimes but not always(!) displaces the object. This is most annoying, not very helpful when positioning and re-positioning objects!

Image

Any ideas?

Re: Real scale changes object coordinates

Posted: Mon Jul 06, 2015 2:18 pm
by Mihai
Is there a simple scene you can send to tech support where this is repeatable? Otherwise it's going to be a bit difficult to find what's wrong, especially if you say it happens only sometimes.

Btw, the UVs can't be changed unless the UV type is set to other than Locked. So if they are locked, Studio won't change your objects UVs.

Re: Real scale changes object coordinates

Posted: Mon Jul 06, 2015 2:59 pm
by feynman
Thanks, I can do that. It is not super urgent, but most annoying sometimes...