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scatter density maps

Posted: Sun Feb 22, 2015 5:40 am
by pipcleo
Trying to use density maps with scatter in 3.1....loading a grey scale with blends for appropriate density levels is fine
But how to view and position/scale this map on an object , in this case a complex terrain model.

Need more visual feedback than just the projector boundary

Re: scatter density maps

Posted: Sun Feb 22, 2015 7:30 pm
by eric nixon
Maybe you could duplicate the mapping on the base object just for the viewport?

Re: scatter density maps

Posted: Mon Feb 23, 2015 1:43 am
by pipcleo
Eric , thats what Ive been doing ,but then copy pasting all separate projector coords is a pain with constant
adjustments.....
would at least be less frustrating if projectors / all projector info could be copy/pasted in one action

Re: scatter density maps

Posted: Mon Feb 23, 2015 7:24 am
by seghier
you must already apply uv map to your complex object
how you create the map without the object ?