How to get physical correct results
Posted: Fri Dec 12, 2014 12:40 pm
Hi Guys,
I am trying to achieve a correct and realistic image as much as possible.
Could you please explain me a relationship between different settings and elements of Maxwell?
Here is a list of things that a bit confusing.
1. I use HDRI for exterior render and for my lights inside the building use real world parameters.
To make more realistic result should I keep real values for Lights, make exposure for this lights and then adjust HDR multiplayer?
2. If I am using Maxwell Sun/Sky system and ies lights , should I do the same thing? Keep my camera exposure for the lights and then adjust Sun/Sky intensity?
Is it correct? Or you are using different approach?
3. And one more thing. Is it possible to get clouds on Maxwell Physical Sky?
Thanks
I am trying to achieve a correct and realistic image as much as possible.
Could you please explain me a relationship between different settings and elements of Maxwell?
Here is a list of things that a bit confusing.
1. I use HDRI for exterior render and for my lights inside the building use real world parameters.
To make more realistic result should I keep real values for Lights, make exposure for this lights and then adjust HDR multiplayer?
2. If I am using Maxwell Sun/Sky system and ies lights , should I do the same thing? Keep my camera exposure for the lights and then adjust Sun/Sky intensity?
Is it correct? Or you are using different approach?
3. And one more thing. Is it possible to get clouds on Maxwell Physical Sky?
Thanks