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Invisible emitter

Posted: Sun May 04, 2014 7:03 pm
by aburley
Hi all,
Not sure if this is possible, but i have a scene loading into Studio. What i would like to do is make a material that emits light, but does not render the geometry itself.
I made a new material, added an emitter and removed the BSDM, and set the power accordingly - all fine so far. But i just need to hide the actual geometry from rendering, but still get the light it emits.

Can someone please let me know how this can be done? I am using Modo 701 SP5, but if possible, would ideally set it to be hidden from within Maxwell Studio.

Thank you for taking time in helping me out.

Re: Invisible emitter

Posted: Mon May 05, 2014 8:33 am
by tom
You need to hide it from camera and also reflections if necessary. ;)
http://support.nextlimit.com/pages/view ... Id=5082653

Re: Invisible emitter

Posted: Tue May 06, 2014 12:01 pm
by aburley
Perfect, thanks, Tom!