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Where is the Scatter- and the Clonermodifier?

Posted: Fri May 02, 2014 10:55 am
by deep__dive
Hello,

Sorry probably i am stupid, but i don't find the Scatter- and the Clonermodifier? I have installed 3.0.1 but i d'ont find it. I'm using Maxwell with Cinema4d.

Can you help me?

Kind Regards

deep_dive

Re: Where is the Scatter- and the Clonermodifier?

Posted: Mon May 05, 2014 5:07 pm
by deep__dive
The reasen is that the cloner- and the Scattermodifier isn't suportet in the plugin...

Re: Where is the Scatter- and the Clonermodifier?

Posted: Mon May 05, 2014 7:55 pm
by JDHill
Yes, they are not currently supported (in the future, please post plugin-specific questions in the related plugin section of the forum, since plugin developers pay more attention to those).

Re: Where is the Scatter- and the Clonermodifier?

Posted: Tue May 06, 2014 2:03 am
by eric nixon
I cant help but ask if/when the scatter function wil be available? I have a huge ground model to texture very soon.

Do you think maxwell instances via c4d's cloner will give an equally efficient workflow/use-of-resources ? Will the export times will be longer and mxs file sizes will be bigger...

Re: Where is the Scatter- and the Clonermodifier?

Posted: Tue May 06, 2014 11:15 am
by JDHill
I don't currently have an ETA on the feature. As far as the other questions go, there would be no difference in rendering performance using the extension (since it is just creating instances for you), though it would export faster and yield a smaller MXS than using instances directly (with degree depending on how many), since it creates them during MXS preprocessing.