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Fire in Maxwell render beta v3.0.0.6

Posted: Mon Mar 17, 2014 6:55 pm
by seghier
hello
i have some problems when use fire
when i use volumetric i see big black lines
maxwell sea exported from sketchup is invisible in fire
when i mixed two procedural texture : the material preview show change but in fire nothing happend
i tried volumetric caustics , the same scene worked fine on v3 and 3.0.0.2/ tested on : hp 8560w , i7 2620m , 8gb, 2000m
but in v3.0.0.6 no effect are visible in fire ! tested on : hp 8770w , i7 3840qm , 32gb , k4000m
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Re: Fire in Maxwell render beta v3.0.0.6

Posted: Sun Mar 23, 2014 4:53 pm
by seghier
volumetric in fire
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procedural texture in viewport : its better if maxwell team use projection propreties for each procedural texture
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Re: Fire in Maxwell render beta v3.0.0.6

Posted: Mon Mar 24, 2014 11:22 am
by seghier
the same problem with volumetric and fire in maxwell 3.0.1.0

Re: Fire in Maxwell render beta v3.0.0.6

Posted: Mon Mar 24, 2014 1:28 pm
by seghier
v3.0.0.3 VS v3.0.1.0

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