Fastest way to render a shadow pass?
Posted: Fri Jan 17, 2014 6:34 pm
Hi,
All I want is to output a shadow pass for 350 frames. Scene is only lit with Sun and physical sky.
It is basically a character standing on a chair. I want her shadow that the sun produces at the floor.
I am able to just render a shadow pass, but estimated time to SL 14 is 2 hours. So I reckon there is a lot to gain in optimization.
Only two materials in scene (white where the "shadow" is checked, and plain white for the character)
No motion blur, no displacement, no caustics etc..
Any tips to get this blazingly fast?
Cheers,
Tor M
All I want is to output a shadow pass for 350 frames. Scene is only lit with Sun and physical sky.
It is basically a character standing on a chair. I want her shadow that the sun produces at the floor.
I am able to just render a shadow pass, but estimated time to SL 14 is 2 hours. So I reckon there is a lot to gain in optimization.
Only two materials in scene (white where the "shadow" is checked, and plain white for the character)
No motion blur, no displacement, no caustics etc..
Any tips to get this blazingly fast?
Cheers,
Tor M
