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Maxwell V3 and Rebus
Posted: Tue Dec 17, 2013 10:11 pm
by CodyKallas
Just a heads up, I am new to maxwell and just started with the v3 release.
This will be our first big project using the Modo to maxwell workflow. But I am wondering how v3 works with rebus, since we are doing so many renders, is it reliable?
Also, what is the average cost if someone could help me out. For lets say a interior room set that is full page, 8.5 x 11?
Thanks!
Cody
Any insight is better than none.
Re: Maxwell V3 and Rebus
Posted: Thu Dec 19, 2013 7:30 am
by Mihai
Please send a request to Rebus, I'm sure they can let you do a "demo" run of an image. I've used them before and things have gone smooth. Their Iphone app is helpful too for checking how a render is doing.
One tip is to not get overly obsessive with noise and set the SL to 25 or something like that. Keep in mind that the difference is render time between SL 18 and SL 21 can mean 8x or longer render time. If there is a little bit of noise left in some areas, a bit of noise reduction helps. If printed also that tiny bit of noise will be even less visible compared to if you're viewing it on a sharp LCD screen.
Since you can always resume a render (ask Rebus if they can do that), you can render to a smaller SL and if you think there is still too much noise, re-send the job, adding another SL to it.
Re: Maxwell V3 and Rebus
Posted: Fri Dec 20, 2013 5:25 pm
by CodyKallas
Okay, thanks. I did end up contacting rebus. But it looks like I will be trying ranch this time. I actually used Rebus for a animation last night just using modo render and there cost calculator was way off. Ended up costing like 800 dollars for 1900 frames that were about 8 minutes a piece. Ranch seems legit, and the guy responded quickly to my emails. Customer service wins me over every time. That is why I have had such a great time with Maxwell so far, you guys are quick and very knowledgeable.
Re: Maxwell V3 and Rebus
Posted: Fri Dec 20, 2013 5:34 pm
by Mihai
Thanks for the kind words, it's appreciated
