Concern about render slowdown using clip-map
Posted: Tue Dec 17, 2013 4:14 am
There is a big change in benchmark when the leaves are added 374 vs 531. The leaves are a duplicate floor geo where 90% of the surface is invisible (totally clipped)

This is an old issue, I was just hoping it had been adressed, seems a bit screwy no?

This is an old issue, I was just hoping it had been adressed, seems a bit screwy no?