UV Sets - Textures not adjusting to whole object
Posted: Sat Dec 07, 2013 9:11 pm
Hi, just found something else that seems to be not working correctly.
If I create a 8x8 plane and add a material with let's say a bitmap texture. Now I would like the texture to be scaled all the way in both axis, in Maxwell Studio V2 I could click on "Adjust" in the UV Sets Panel and it would scale the texture completely onto the plane.
If I try to do the same in Maxwell Studio V3 I get not a complete scale but a 5/3 repeating scale.
Why?
Did I miss something, did you change something, did something go wrong.... or something?????
Q!
If I create a 8x8 plane and add a material with let's say a bitmap texture. Now I would like the texture to be scaled all the way in both axis, in Maxwell Studio V2 I could click on "Adjust" in the UV Sets Panel and it would scale the texture completely onto the plane.
If I try to do the same in Maxwell Studio V3 I get not a complete scale but a 5/3 repeating scale.
Why?
Did I miss something, did you change something, did something go wrong.... or something?????
Q!