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fixed: Maxwell 3 Not finding dependancies

Posted: Sat Dec 07, 2013 4:20 am
by itsallgoode9
I'm using V3 and trying to open files that were created in V2. When I send them to network render, I get an error saying it can't find any of the texture dependancies. I double checked and these files still render fine in V2. Below is the problem, any clue what's going on?

The following files could not be found in the searching paths.
Or they are not located in shared locations.
The render process will fail if the render nodes do not have access to them.


The current searching paths for dependencies are:
Searching path 1: Original location of the texture.
Searching path 2: Scene folder:P:\My 3d\WALKER BRANDS\BevelShavingProducts\Scenes\Maxwell\razor\
Searching path 3: Textures folder:Not specified


Missing files:
File not found:P:\My 3d\WALKER BRANDS\BevelShavingProducts\lighting\BottleLightingWorking.exr
File not found:P:\My 3d\z_studioEquipment\globaltTextures\NewBrushedMetalTests\BrushedExtraSharp.png
File not found:P:\My 3d\WALKER BRANDS\BevelShavingProducts\textures\shavingCaream_100ml\shavingCream_100ml_Color.png
File not found:P:\My 3d\WALKER BRANDS\BevelShavingProducts\textures\shavingCaream_100ml\shavingCream_100ml_LabelAlpha.png

Re: Maxwell 3 Not finding dependancies

Posted: Sat Dec 07, 2013 4:44 am
by seghier
in V3 pack and go your scene than use the new file created

Re: Maxwell 3 Not finding dependancies

Posted: Sat Dec 07, 2013 5:14 am
by itsallgoode9
Thanks for the suggestion seghier, although that is more of a work around, so I'll try that as a last resort.

Re: Maxwell 3 Not finding dependancies

Posted: Sat Dec 07, 2013 5:50 am
by itsallgoode9
oh, I fixed it. I did not have the "send dependencies" box checked in the network manager. 8) I don't remember ever having to manually turn that one before.

Re: fixed: Maxwell 3 Not finding dependancies

Posted: Sat Dec 07, 2013 6:25 am
by Mihai
I think because in V2 it was on by default but that could cause more trouble than it solved, so now it's off by default :)

Re: fixed: Maxwell 3 Not finding dependancies

Posted: Sat Dec 07, 2013 6:35 am
by itsallgoode9
Mihai wrote:I think because in V2 it was on by default but that could cause more trouble than it solved, so now it's off by default :)
Gotcha. I never really used UNC paths so that's a bummer for me but it makes sense.

Any chance we'll eventually be having the option of setting these network parameters in our scene instead of doing it through the network wizard each time? Cutting down the network render process from 5 clicks to 1? :)

Re: fixed: Maxwell 3 Not finding dependancies

Posted: Sat Dec 07, 2013 6:57 am
by Mihai
Yes, it's been requested a few times and on the to-do list :)