All posts related to V3
#375700
Hi Proxel,
proxell wrote:From time to time maxwell network manager lost its connection with nodes.
That could be related to the temporary build we gave you.

I have sent you another private message. Hopefully we have hunted the issue, once this is confirmed we will upload a new official build.

Thanks,

Juan
#375701
I have some good news, finally we have found the bug. We will upload a new build tomorrow for all the OS's. Meanwhile if any of you is under Windows 64 you can download mxnetwork.exe from here:
At the end it was an encoding problem with the data sent through TCP sockets, it was triggered randomly depending on the scene dependency paths and the locale settings (yeah, pretty exciting I know...).

Sorry again for the inconveniences.
#375873
Hi guys,

We are getting some last minute issues with the new beta download area so we have uploaded v3.0.0.1 to the regular customer area until the server is fully ready, something that we expect to happen in the next few days. It should fix the issue submitting jobs and a few more, the complete list of changes and fixes will be published when the beta area is ready.

Thanks!

Juan
#376255
as it seems that this beta download area thing takes "a bit" longer to finish, could we please get this list simply posted here in the forum?

I'm currently thinking about reverting back to v2. It would be nice to know which problems are fixed (and which new bugs have been added...)

I really thought, this would be a stable release after the time since the first announcement and all this testing and from what i saw in the previews... but i should have known better.
Really fun to reinstall/configure v2 on 10 PCs now... :roll:

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