- Thu Aug 25, 2016 8:17 pm
#392036
Hey Guys,
I would like to render 180 Spherical image with Environmental Fog. And I thought about two options:
1. Maxwell Environmental Fog (will give me more realistic lighting)
- BUT -
Is there a way to make fog with gradient, so there is less fog in from of the camera. Please attached image.
2. Render 360 image with Z-Depth channel and then make fog in post.
- BUT -
When I render 360 image with Z_Depth, it will show Z-Depth only for whatever is in front of the camera and will ignore everything behind.
Do you guys know how to resolve it? And just to mention I am using SketchUp, but can work in Studio as well.
Cheers,
I would like to render 180 Spherical image with Environmental Fog. And I thought about two options:
1. Maxwell Environmental Fog (will give me more realistic lighting)
- BUT -
Is there a way to make fog with gradient, so there is less fog in from of the camera. Please attached image.
2. Render 360 image with Z-Depth channel and then make fog in post.
- BUT -
When I render 360 image with Z_Depth, it will show Z-Depth only for whatever is in front of the camera and will ignore everything behind.
Do you guys know how to resolve it? And just to mention I am using SketchUp, but can work in Studio as well.
Cheers,