- Tue May 17, 2016 12:12 pm
#391049
Hello,
I don't know if I should be posting this in the 3ds max section or here because the problem is occurring in Max but I think it is a fundamental Maxwell thing. I have scene with around a 100 objects that are imported from a STEP file so the polycount is high, 6 million for the entire scene. Whenever I use FIRE to render the scene the voxelisation takes a very long time, maybe more then 15 min. Even when hiding all but one object it takes unusually long to voxelate. I don't know why this is but it probably has something to do with the imported objects.
When I export the scene for a Production Render than the voxelisation takes maybe 15 - 20 seconds. When I export the scene and open it in Studio the voxelisation takes around 5 - 10 seconds. So why is it taking so long inside Max??
I don't know if I should be posting this in the 3ds max section or here because the problem is occurring in Max but I think it is a fundamental Maxwell thing. I have scene with around a 100 objects that are imported from a STEP file so the polycount is high, 6 million for the entire scene. Whenever I use FIRE to render the scene the voxelisation takes a very long time, maybe more then 15 min. Even when hiding all but one object it takes unusually long to voxelate. I don't know why this is but it probably has something to do with the imported objects.
When I export the scene for a Production Render than the voxelisation takes maybe 15 - 20 seconds. When I export the scene and open it in Studio the voxelisation takes around 5 - 10 seconds. So why is it taking so long inside Max??