- Fri Mar 29, 2013 2:03 am
#366546
Mihai,
I would add two things to your explanation:
1) in order to match the PERSPECTIVE of the backplate, you have to match the FOV also, otherwise the rendered objects would look more or less deformed depending on the diference between the FOV in the backplate and the FOV in the maxwell camera.
2) The backplate in TIFF format is an 8 bits image, but to be used as background it should be changed to hdri or mxi format. At least that is the limitation in Maya 2012.
Ernesto
I would add two things to your explanation:
1) in order to match the PERSPECTIVE of the backplate, you have to match the FOV also, otherwise the rendered objects would look more or less deformed depending on the diference between the FOV in the backplate and the FOV in the maxwell camera.
2) The backplate in TIFF format is an 8 bits image, but to be used as background it should be changed to hdri or mxi format. At least that is the limitation in Maya 2012.
Ernesto