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Rhino 3D 3.0 Eval and Maxwell, will it work ?

Posted: Thu Aug 04, 2005 4:21 pm
by Maximus3D
Hiya!

I thought i'd ask you pro's here if the Rhino's Maxwell plugin will work with the eval version of Rhino 3.0 ? that'd be great if it did as i'd like to give it a twirl..

/ Max

Posted: Thu Aug 04, 2005 4:39 pm
by Thomas An.
Max,

You should be able to use the plugin with the Rhino eval.

Posted: Thu Aug 04, 2005 4:44 pm
by Maximus3D
Excellent! thanks Tomas for your quick reply. I'll give it a try after dinner :) hope it works well hehe

/ Max

Posted: Thu Aug 04, 2005 4:47 pm
by Micha
Hi Max,

we hope to get a new plugin in the next days or weeks from the user Znouza, if you like test this too. :wink:

Posted: Thu Aug 04, 2005 4:52 pm
by Maximus3D
Hiya Micha :)

Really! i haven't followed his progress on the plugin he's working on but i heard someone mention something about it earlier. It sure sounds interesting too. :) i'll be happy to give that one a twirl too.

/ Max

Posted: Fri Aug 05, 2005 8:28 am
by Maximus3D
Well freakin' sweet it works! :D and geez it's easy and userfriendly too in Rhino, i for one like the it. And so far i haven't experienced any crashes or problems, it's just smooth! i don't get it what people complain so much about on the Rhino plugin.

I got a rendering coming up in 5 hours from now, it just gotta chew a bit more on this one then it's ready to be posted :) so far it looks quite good hehe (yet again it's a piece i did for another speedmodeling competition last night).

/ Max

Posted: Fri Aug 05, 2005 1:03 pm
by Frances
Uh-Oh! Max has been Rhinocerated. :D

Posted: Fri Aug 05, 2005 7:02 pm
by Maximus3D
Hehe o yeah! :P Rhino is soo sweet when doing booleans, i sat up last night, the whole night and booleaned just about everything i could put my hands on :D

And i'm surprised how well it actually works with Maxwell, i had no idea it's this smooth to use. Sure it has some oddities here and there which could be solved but nothing major that ruins the workflow or anything like that :)

You're definately right Frances, i'm all Rhinocerated now :oops: heh..

A few more hours calculating and i'll post my first rendering using the Rhino plugin, keep an eye out for it ;)

/ Max

Posted: Fri Aug 05, 2005 10:26 pm
by Micha
The most problem for the users are texturing (projection types and tiling), but Znouza will try to find a way. Rhino is very good for design construction, but rendering and visualisation was a long time simple only, but in the future we see some high lights. :)