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maxwell bug: cannot save the shader

Posted: Fri Jul 01, 2005 9:03 am
by pascaldechine
will be a great idea to fix this problem. I thought it was already done. Seems not and it really disturbing that we cannot save the shaders.
Hope will be ok in the next version.

Pascaldechine

Posted: Fri Jul 08, 2005 4:09 am
by Thomas An.
Yup, its quite annoying and we keep having this problem almost since the beginning.

It sure has knocked the wind out of me in trying to do any more serious render tests.