Re: Texture control
Posted: Fri Jun 24, 2005 4:43 pm
no control yetMajor wrote:Hi everybody,
what kind of control can we have on texture tiling on objects with rhinoll ?
Thanks
M.G. (Italy)
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no control yetMajor wrote:Hi everybody,
what kind of control can we have on texture tiling on objects with rhinoll ?
Thanks
M.G. (Italy)
Any of the plugins comes with texture coordinates, they use the application ones, and I think this is due to NL is doing his own texturing system for the standalone. Max, Maya, Lightwave has its own advanced texturing systems but Rhino..........Major wrote:Hi znozua,
but...it's a problem of rhinoll plugin or other plugins have the same problem too (max, for example)?
Micha
It really has nothing to do with us. Maxwell is the only rendering plug-in
that doesn't support tiled textures as you know.
-- Andrew le Bihan Robert McNeel and Associates www.mcneel.com www.accurender.com www.bongo4d.com "Micha" <M@m.m> wrote in message news:42bfe762@news.mcneel.com...
>> Hallo,
>>
>> in the Maxwell newsgroup will be speculated often, will Rhino 3 support
>> texture tiling and more texture control?
>>
>> Please, McNeel team, tell us something about the possibilities of Rhino3.
>> I know, Rhinoman support tiling and different projection types, but what
>> is with Maxwell?
>>
>> Ciao Micha
And round and round we go. sigh.........Micha wrote:I ask in the Rhino forum for tiling, here the answer:
Micha
It really has nothing to do with us. Maxwell is the only rendering plug-in
that doesn't support tiled textures as you know.
-- Andrew le Bihan Robert McNeel and Associates www.mcneel.com www.accurender.com www.bongo4d.com "Micha" <M@m.m> wrote in message news:42bfe762@news.mcneel.com...
>> Hallo,
>>
>> in the Maxwell newsgroup will be speculated often, will Rhino 3 support
>> texture tiling and more texture control?
>>
>> Please, McNeel team, tell us something about the possibilities of Rhino3.
>> I know, Rhinoman support tiling and different projection types, but what
>> is with Maxwell?
>>
>> Ciao Micha