Page 1 of 1
Posted: Wed Jun 22, 2005 7:23 am
by DELETED
DELETED
Posted: Wed Jun 22, 2005 10:57 am
by hyltom
Rhino 3.0 Service Release 4 Candidate 2 has just been release. So may be this can help to save the materials.
Hyltom
Posted: Wed Jun 22, 2005 12:17 pm
by DELETED
DELETED
Posted: Wed Jun 22, 2005 2:41 pm
by hyltom
Olivier, the new patch is here :
http://download.mcneel.com/whatsnew.asp?rel=51
It has just been release (15-Jun-2005)
Posted: Wed Jun 22, 2005 8:45 pm
by DELETED
DELETED
Posted: Wed Jun 22, 2005 8:54 pm
by Thomas An.
Rhino wrote:Hi Olivier,
It seems that the patch is solving the problem with disapearing materials
I´ve been testing it with few scenes and all seems to be just the way it should.
Before that i had service release 3c

.....and that didn´t work at all
Hi everyone,
This is very, very interesting.
I remember a discussion in the Rhino forum where Pablo complained about a possible bug in Rhino that causes material loss... then Andrew le Bihan mentioned that this was just false.... and ... now we see a patch in Rhino that solves the problem ... so Pablo, it seems, was correct all along (?)
http://news2.mcneel.com/scripts/dnewswe ... 2616&utag=
P.S. I have had no more material loss problems with the latest Rhinoll and the Rhino V3 SR4 RC2 patch.
Posted: Wed Jun 22, 2005 9:28 pm
by Thomas An.
Oliver,
Try the latest Rhino patch as mentioned by Hyltom.
Let us know how it goes.
Posted: Wed Jun 22, 2005 9:38 pm
by DELETED
DELETED
Posted: Thu Jun 23, 2005 12:47 am
by Thomas An.
Anyway I don't understand what the fuss is about
No fuss, just personal curiocity
I had the feeling that Andrew leBihan was annoyed at the lack of discretion from Pablo about possible faults in Rhino.
Yeah, thats a tricky situation to balance, becaue on the other hand
If this was indeed a Rhino issue (I don't know for sure) then Pablo was loosing credibility from
his users about something he didn't do.
Posted: Sat Jun 25, 2005 11:07 pm
by Thomas An.
Olivier Geoffroy wrote:Hello Rhino and Thomas,
I tried the latest patch and I still experience some material loss.
Random, as before, happen more often with bigger models (more than 10 mo .3dm)
And specially when the model is duplicated.
Am I the only one to experience this ?
How do you manage to work with the constant possibility of losing most of the settings ?
Thank you for feed back.
Olivier
Hi Olivier,
This is known.
(See the bug reports thread)
I
suspect it has to do with the fact that the materials of deleted objects are not being updated (removed). So if you delete several objects, their materials are still there and after reopenning the file Rhinoll gets confused (?) because the checksum of materials versus objects is different...