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Posted: Sat Jun 18, 2005 9:27 pm
by Thomas An.
Nice texture work !

I haven't attempted to do complex fully textured objects with Rhinoll... how much of a headache is it using Rhinoll ?

P.S. I liked the clipmap you used earlier. Did you give up on it ?

Posted: Sun Jun 19, 2005 1:30 am
by tom
oh beautiful ! :wink:

Posted: Sun Jun 19, 2005 8:09 pm
by abgrafx3d
Very nice wooden toy car - great textures :D

Posted: Sun Jun 19, 2005 8:56 pm
by Thomas An.
enodren wrote:ginosso, could be a little more specific? i understand that you would manipultate the textures in photoediting software, but i am more specifically interesting in how you control tiling and scale in rhino using maxwell (i know how it's done with treefrog). uv swaps seems to be the only command that affects the maxwell textures in any way.
Its a tedious process. I suspect he is doing everything in PhotoSomething including tiling, rotation, and scaling.