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First try with the new beta

Posted: Fri Jun 17, 2005 7:37 pm
by Thomas An.
Image

This was an SSS test that "failed" :lol:

Posted: Fri Jun 17, 2005 7:55 pm
by Thomas An.
ginosso wrote::D high quality as usual... Thomas


but is SSS for achieve trasparency inside the objects or is for have better surfaces...? it's a little dark for me at moment the meaning of this parameter

but how do you have model it :shock: ?
I was hopping to get some SSS in the fingers ans ears (the thinner parts) ... but ... I screwed up somewhere in the settings :lol: Right now it is all opeque.

The model is free:
http://graphics.stanford.edu/data/3Dscanrep/

Posted: Fri Jun 17, 2005 8:21 pm
by Eric Lagman
I was gonna say I dont see any sss there. It still looks good though. The test I have run so far have been buggy to say the least. It was using an old file though. I am going to start on a new scene and let you all know how it goes. Nice work as always Thomas.

Posted: Fri Jun 17, 2005 8:25 pm
by psanitra
Very nice. I`d like to see one with more SSS

Posted: Fri Jun 17, 2005 8:28 pm
by Nicolas Rivera
Great Thomas.

Posted: Fri Jun 17, 2005 9:12 pm
by Micha
Very good lighting, great. How do you get it so sharp? Is it downscaled?

Posted: Fri Jun 17, 2005 9:28 pm
by Thomas An.
Micha wrote:Very good lighting, great. How do you get it so sharp? Is it downscaled?
Micha,

There is no post process at all, and yes it is downsized.

Here is the original size:
Image

Posted: Fri Jun 17, 2005 10:18 pm
by Micha
Also not so bad as I have thought. Wonderful noisefree. How long did it render?

I would set the focus to eyes of the monster. Is it a mistake or a problem of the Rhino plugin?

Posted: Fri Jun 17, 2005 10:22 pm
by Thomas An.
Micha wrote:Also not so bad as I have thought. Wonderful noisefree. How long did it render?

I would set the focus to eyes of the monster. Is it a mistake or a problem of the Rhino plugin?
It took 3.5 hours to render.

The focus is a mistake (good catch). Right now it is focusing at the base.

Posted: Fri Jun 17, 2005 10:26 pm
by Micha
Or you say, it is a new kind of realism, like a quick shot with an autofocus camera. :lol:

Posted: Sat Jun 18, 2005 6:52 pm
by dudrjs79
hi Thomas An.

how come your picture has no noise? what's the sampling Number? it doesn't look like environment is set up sky. does the different light affect noise?

Posted: Sat Jun 18, 2005 6:59 pm
by Thomas An.
dudrjs79 wrote:hi Thomas An.

how come your picture has no noise? what's the sampling Number? it doesn't look like environment is set up sky. does the different light affect noise?
Its a pure product shot.
No skydome
No physical sky.

Sampling level (I think) was 12

Posted: Sun Jun 19, 2005 1:27 am
by tom
very clean result thomas! great! :shock:

Posted: Sun Jun 19, 2005 4:30 pm
by Thomas An.
Second try.

Image

Re: converting PLY to 3dm

Posted: Sun Jun 19, 2005 6:18 pm
by Thomas An.
Jack094 wrote:Hi Thomas

What software did you use to convert the PLY files found at the Stanford Uni site to 3dm?

cheers

Jack
Its the ply importer by Jeff Lasor

Import_ply.rhp