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Posted: Fri Jun 17, 2005 12:47 pm
by iker
Greeeat! Thanks so much Pablo! :D

Posted: Fri Jun 17, 2005 12:52 pm
by nik_h
Cheers Pablo, you've more than earned yourself a beer tonight! Looking forward to playing with 0.6.

Big thanks,

Nik

Posted: Fri Jun 17, 2005 2:27 pm
by hyltom
it's working!
Thank you Pablo!

I can confirmed that this new version is really working. And as far as i have tested, I haven't get any material error or other problem.
There is some big improvment. Well done!

Hyltom

Posted: Fri Jun 17, 2005 2:33 pm
by DELETED
DELETED

Re: Rhinoll 0.6 released

Posted: Fri Jun 17, 2005 2:53 pm
by znouza
hi Pablo,

I've found some bugs, so I'll test them again and post it.

Also check our bug list and mark bugs as resolved (after testing them).

tom

Posted: Fri Jun 17, 2005 4:25 pm
by Eric Lagman
Does this mean materials stick when saved. I noticed it said creation of materials fixed. Is this the same thing?

Posted: Fri Jun 17, 2005 8:51 pm
by Thomas An.
Pablo,

THANK YOU for this update !

Special thanks for:
  • Correcting the material-loss problem.
  • Including a plugin version check to avoid Rhino crashing after opening old files.
  • Adding color option and MXI textures to the emitter dialog
  • Presets for camera resolutions ! (nice)
  • Input data checking for the dialogs