Re: Manipulate texture bitmaps
Posted: Tue Jun 14, 2005 7:54 pm
unfortunately texture tilling is not supported yet... maybe this changes with the betaMajor wrote:Hi everybody,
i'm trying to render a boring roomwith the usual parquet floor.
In the floor diffuse material the color map is a seamless bitmap.
But in the rendering the bitmap is getting big as the floor itself...
How can i scale the bitmap?
Or how can i tell Maxwell to scale and repeat it n-times?
Thank you in advance for your replies.
M.G. (Italy)