- Tue Jun 14, 2005 7:54 pm
#32955
unfortunately texture tilling is not supported yet... maybe this changes with the betaMajor wrote:Hi everybody,
i'm trying to render a boring roomwith the usual parquet floor.
In the floor diffuse material the color map is a seamless bitmap.
But in the rendering the bitmap is getting big as the floor itself...
How can i scale the bitmap?
Or how can i tell Maxwell to scale and repeat it n-times?
Thank you in advance for your replies.
M.G. (Italy)
Official Maxwell Render Reseller for Czech Republic
http://www.maxwellrender.cz - Rhino Plugins - http://dev.meinlschmidt.org
http://www.maxwellrender.cz - Rhino Plugins - http://dev.meinlschmidt.org

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