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Re: Maxwell materials?

Posted: Sat Jun 11, 2005 11:22 pm
by Thomas An.
Eric1 wrote:Maxwells current material library is very basic..


Could anybody help me to find a propper:


1. Glass material

2. Car paint or simmilar

3. Is there any way to apply textures on a material?

BR, Eric
:roll:
Have you tried using the default glass material? Especially the dielectric materials are based on real-world values.

For car-paint, try the plastic material. Heck you can even use the plastic material to simulate metals if you play with the color and specular values.

I think materials already have quite a bit of control. you just have to use a little imagination.

For example just by adjusting the ND and abbe values you can get dosens of different dielectric types and then you can adjust UV rougness for frosted glass.