- Tue Sep 22, 2009 4:24 pm
#307987
Le's say I've assigned a map to a channel but make changes to the original map...when I try to re-insert (update) the file it keeps bringing up the old (unchanged) file...is there an easy way to delete the original map without having to try to track down where Maxwell is storing that?
MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM