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Normal Maps

Posted: Tue Sep 15, 2009 6:30 pm
by Josephus Holt
JD, I notice that in Rhino there is no Normal Mapping "switch" like in the C4D plugin...just want to be sure I'm not missing something and that the Rhino plugin is reading the map as a normal map and not a height bump map.

Re: Normal Maps

Posted: Tue Sep 15, 2009 6:34 pm
by JDHill
Hi Joe - the toggle is in the toolbar below the texture preview (same 'N' icon as in MXED) next to the invert/realscale/etc. toggles. The button will only appear when you're editing a bump texture.

Re: Normal Maps

Posted: Tue Sep 15, 2009 6:57 pm
by Josephus Holt
ahhh, found it, thank you :D