- Fri Aug 21, 2009 5:38 pm
#306227
JD .... what up ...
When setting up an object based M Blur, ... eg., let's say an array of spheres, ....then you move one sphere in the Z direction(up), ... left click to set object based MBlur --- shouldn't the render depict M Blur only on that object, while all other spheres remain stationary ?
What I'm getting is that all the spheres have M Blur applied ?
Maybe its been discussed prior -- sorry, M Blur threads didn't interest me at the time. lol..
Helps.
** No problems with camera based blurs though ...
When setting up an object based M Blur, ... eg., let's say an array of spheres, ....then you move one sphere in the Z direction(up), ... left click to set object based MBlur --- shouldn't the render depict M Blur only on that object, while all other spheres remain stationary ?
What I'm getting is that all the spheres have M Blur applied ?
Maybe its been discussed prior -- sorry, M Blur threads didn't interest me at the time. lol..
Helps.
** No problems with camera based blurs though ...
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