- Fri Aug 15, 2008 9:58 pm
#278313
just did a bench mark thing... loaded the scene n all that. Then thought I know I ll import one of my jewellery models into the scene to check out the lighting and background for rendering my other models. When I imported the jewellery in what I though t was actual scale as stl it was massive in this environment. I ve checked the import options but theres no scale option for stl just obj which was I think was 1:1. Is there a working in mm or meters option or something? because its maybe to the power of ten times larger. Also when I import jewellery into a blank studio screen I have to zoom right out as the jewellery seems massive it that as well. The information saying bbox will that be in mm? I assume that if things are x10 times larger then all my materials will be incorrect with regards to light passing through transparent objects which does seem to be the case.
can anyone shed any light on this?
can anyone shed any light on this?