- Thu Jun 26, 2008 3:20 am
#273973
I agree that the imported mxm from the library will mostly use channel 0 (it's my case for my old material) but anyway with the new plugin we can't use this channel if we want to modify the mapping control without facing some automatic reset.
So yes i can live with this and manually change all the channel to 1 but i'm sure that sometime i will forget to update one channel and face some texture scale problem on my render.
"People like you who use advanced features"...am I so special? I just want to apply texture to my material and i believe i'm not the only one that use the Rhino mapping tools to set the scale and the projection...or maybe people uses another way that i don't know and don't face the channel problem.
Is there anyone else that met this problem? If yes what do you think?
So yes i can live with this and manually change all the channel to 1 but i'm sure that sometime i will forget to update one channel and face some texture scale problem on my render.
"People like you who use advanced features"...am I so special? I just want to apply texture to my material and i believe i'm not the only one that use the Rhino mapping tools to set the scale and the projection...or maybe people uses another way that i don't know and don't face the channel problem.
Is there anyone else that met this problem? If yes what do you think?
Hyltom, Industrial Designer,
Rhino3D 4.0 - Maxwell 1.7.1 ... Q9400 - 4GB RAM
Rhino3D 4.0 - Maxwell 1.7.1 ... Q9400 - 4GB RAM