* line 45: WriteMxs, _info, rendering camera: Perspective
* line 46: WriteMxs, _notify, generating new MXS meshes, press CTRL+ALT+SHIFT to cancel
* line 47: Exporting blocks as instances (see Plugin Options)
* line 48: block transfer 10.0% completed (100 of 1000)
* line 49: block transfer 20.0% completed (200 of 1000)
* line 50: block transfer 30.0% completed (300 of 1000)
* line 51: block transfer 40.0% completed (400 of 1000)
* line 52: block transfer 50.0% completed (500 of 1000)
* line 53: block transfer 60.0% completed (600 of 1000)
* line 54: block transfer 70.0% completed (700 of 1000)
* line 55: block transfer 80.0% completed (800 of 1000)
* line 56: block transfer 90.0% completed (900 of 1000)
* line 57: block transfer 100.0% completed (1000 of 1000)
* line 58: ExportScene, _info, total export time: 00:00:00.2187500
* line 59: OnEndWriteMxs, _notify, ExportScene returned: True
* line 60: OnEndWriteMxs, _info, the .mxs was written to 'C:\Users\Jeremy\Desktop\Maxwell for Rhino 4 (default output)\untitled.mxs'
I've seen this a few times myself. Ran into this problem tonight on a file that I *really* want to use Export Instances (and Cache Meshes): many many blocks and it's an animation. Found this old thread searching for a solution.yugo wrote:Hi maxwellians!
I get a strange problem with the blocks as instance (i did the trick explained): when i try to render the scene, all my instances disappear, and when remove the option they are appearing in the render, but it's too heavy for my job (i need to do a field of grass....).
Do you ever get a similar error?
Thanks everybody !
Ug
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