Wrong mapping in 1.7
Posted: Thu Jun 19, 2008 7:54 pm
by val_z
Sorry if I am first one...
i installed 1.7 and the mapping material is wrong. i got to remapp it. -

Posted: Thu Jun 19, 2008 9:36 pm
by JDHill
Hi val_z,
Texture-mapping with the 1.7 plugin works a bit differently, fixing a few issues which were in the 1.6 versions. Mostly, the changes relate to the use of Real Scale. For your beams, I would:
- delete all Rhino texture-mappings
- switch all textures to Channel 0
- turn on Real Scale for all textures
If you then select a beam and look in the Maxwell Object Properties page, you will find a new texture-rotation control you can use to set the direction of its' mapping. You do not need to use any Rhino texture-mappings, the plugin will handle all of the mapping using real-scale sizing.
There is more detailed information in the updated plugin help-files regarding this.
JD
Posted: Thu Jun 19, 2008 9:42 pm
by val_z
ok, thanks...