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SelBadObjectsEx
Posted: Thu Feb 07, 2008 3:26 pm
by kreffell
I have been sent an STL file with 250 objects that are highlighted when I run the command "SelBadObjectsEx".
http://www.cadwax.com/SelBadObjectsEx.zip
Is there a quick way to make these good.
Many thanks,
Keith
Posted: Thu Feb 07, 2008 3:53 pm
by JDHill
Did you run it again? Because...it probably fixed those objects already - the one in the .3dm you posted seems to work fine. When it runs, it will highlight both objects which are bad, and objects which were bad. I'm guessing that the first time you ran it, the report showed a group of objects listed under the heading: 'corrections - added texture-coordinates'.
Posted: Thu Feb 07, 2008 3:58 pm
by kreffell
Thanks JD,
If I save the 3dm file at that point and re-open the file will the command still highlight them?
I ask this as the renders are being delayed by 15 minutes whilst the programme runs through these objects.
Many thanks,
Keith
Posted: Thu Feb 07, 2008 4:07 pm
by JDHill
I really couldn't say, but based on the single object you posted, the answer would be no - they won't highlight anymore, because the command already fixed them.
Posted: Thu Feb 07, 2008 4:50 pm
by kreffell
Thanks JD,
That has cured it, great script
Cheers,
Keith