By znouza
#24901
I'm trying to open some scene with rhinoll 0.5.1 properties... BUT.. rhino takes all the memory (over 1.6GB), slows down the computer and it;s impossible to complete openning the file :-(((((


This is VERY BAD. don't know how to solve this.

All new scenes are OK.
By znouza
#24904
Adam Trachtenberg wrote:Did you try selecting a different renderer and/or removing the plugin?
not yet. But I'll have to try that. I'll try import before gaming with plugins and renderers :(
By znouza
#24913
so.. I've selected another renderer (rhino internal). Loading simple scene (two spheres).. Rhino ended with 'Windows is out of memory and Rhino will close after you click OK. You should restart your computer after Rhino exits'

and application error follows: instruction address 0x73d91351 references to memory address 0x00000004. cannot perform the 'read' operation

test2:

selected brazil renderer, open the same scene file. Message was:
'Loading Rhinoll, version 0.5.1 (Beta) - May 13 2005 17:23:45
Sorry but Rhinoll Data Chunk Version not compatible'
but scene openned.

test3:
left brazil and tried to open complex scene.. and.. computer freezes...:(

damn!
User avatar
By iker
#24914
same here! :cry:...the old scenes without maxwell materials opens perfectly, but old scenes with maxwell materials= memory problems=rhino crashes

edit: the only old scene Rhino let me open has strange numbers (1.345-e2345) in the bump,glossy,reflection values, and I can't render the scene untill I correct these values.
It also have "smilies" and strange symbols in the bump,glossy & reflection paths. :shock:
By znouza
#24922
iker wrote:same here! :cry:...the old scenes without maxwell materials opens perfectly, but old scenes with maxwell materials= memory problems=rhino crashes

edit: the only old scene Rhino let me open has strange numbers (1.345-e2345) in the bump,glossy,reflection values, and I can't render the scene untill I correct these values.
It also have "smilies" and strange symbols in the bump,glossy & reflection paths. :shock:
we wait near a month for a crap :(((( and I didn't backup my old rhinoll plugin :(((
By znouza
#24924
znouza wrote:
Adam Trachtenberg wrote:Did you try selecting a different renderer and/or removing the plugin?
not yet. But I'll have to try that. I'll try import before gaming with plugins and renderers :(
Import works the same way as Open.. so.. looking for someone who sends me Rhinoll 0.5.1 to continue in my work for clients :(
User avatar
By Thomas An.
#24929
Same here.

Crashes and burns like crazy.

What to do is.

1 Rename the plugin (eg. Rhinoll.rhp1 )
2 Open Rhino and load each of your old scenes
3 Purge all plugin data (Use "-saveAs" --> pluginData=No)
4 Restore the Rhinoll.rhp name and start over from scratch with the materials.

--
User avatar
By Thomas An.
#24938
znouza wrote:
Adam Trachtenberg wrote:Good one Thomas. I didn't know you could do that.
File/Save As/Save geometry only checkbox
No do not do that... you will loose all your layers and other stuff.

Use the "-saveas" from the command line.
By znouza
#24940
Thomas An. wrote:
znouza wrote:
Adam Trachtenberg wrote:Good one Thomas. I didn't know you could do that.
File/Save As/Save geometry only checkbox
No do not do that... you will loose all your layers and other stuff.

Use the "-saveas" from the command line.
oops. sorry, you're right.
User avatar
By iker
#24946
Greeeaat trick! ..didn't know that :shock:
Thanks Thomas!
User avatar
By Micha
#24950
znouza wrote:
znouza wrote:
Adam Trachtenberg wrote:Did you try selecting a different renderer and/or removing the plugin?
not yet. But I'll have to try that. I'll try import before gaming with plugins and renderers :(
Import works the same way as Open.. so.. looking for someone who sends me Rhinoll 0.5.1 to continue in my work for clients :(
I have send you an email with the previous version. After some years Rhinoman testing I allways store old plugin versions. :wink:
By znouza
#24953
Micha wrote:
znouza wrote:
znouza wrote: not yet. But I'll have to try that. I'll try import before gaming with plugins and renderers :(
Import works the same way as Open.. so.. looking for someone who sends me Rhinoll 0.5.1 to continue in my work for clients :(
I have send you an email with the previous version. After some years Rhinoman testing I allways store old plugin versions. :wink:
:) I owe some beer to you :) thanx
User avatar
By Frances
#24956
Hi,

I think I've isolated the cause. It has to do with materials being applied by Layer.

Try opening Rhino and unloading Rhinoll. Open a scene. Load new Rhinoll. Change all objects so that materials are applied by Plug-in and not Layer.
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