By gattomanzo
#33145
i can't understand what is happening, exported a model from zbrush,
one with subdivision 2 and one with subdivision 3...

imported in rhino with obj format, they kept uv mapping correctly (tested with their own textures and rendered with rhino internal render).

Image

given MR diffuse to both and two MR diffuse spheres and done MR, its seems there a problem with hi density meshes...

Image

tryed everything, invert normals, unify vertex,etc but none seems to change this strange behaviour...

any suggestions?

this is rhino scene...

http://www.arowanastudio.com/carloimg/heads.3dm
OutDoor Scenery Question

you said: After you apply the image to the polygo[…]

fixed! thank you - customer support! -Ed