- Wed Jun 15, 2005 10:13 am
#33145
i can't understand what is happening, exported a model from zbrush,
one with subdivision 2 and one with subdivision 3...
imported in rhino with obj format, they kept uv mapping correctly (tested with their own textures and rendered with rhino internal render).

given MR diffuse to both and two MR diffuse spheres and done MR, its seems there a problem with hi density meshes...

tryed everything, invert normals, unify vertex,etc but none seems to change this strange behaviour...
any suggestions?
this is rhino scene...
http://www.arowanastudio.com/carloimg/heads.3dm
one with subdivision 2 and one with subdivision 3...
imported in rhino with obj format, they kept uv mapping correctly (tested with their own textures and rendered with rhino internal render).

given MR diffuse to both and two MR diffuse spheres and done MR, its seems there a problem with hi density meshes...

tryed everything, invert normals, unify vertex,etc but none seems to change this strange behaviour...
any suggestions?
this is rhino scene...
http://www.arowanastudio.com/carloimg/heads.3dm

- By Edward Leibnitz