- Tue Feb 25, 2014 11:46 am
#378261
Hi JD, there seems to be a small bug in the fire engine
( win 7/64, SU13, MR3.01 plug in)
I'm just having two rectangular planes with arroway textured skm ( using reduced thumbnails provided by arroway).
I'm keeping the fire window open, and strangely when I'm deleting one of the planes, or adding one, the fire does not update, but update the camera position fine...Happens even if I hit the stop / Go button in fire.
I've launched a render and the fire engine suddenly understands the geometry has change and updates ( by deleting / adding the geometry). Also works when I close fire and reopen it.
No clue, but can be annoying.
On another topic, I'm having issues understanding scales of textures:
I'm using for example stonework13 from arroway. Using photoshop I'm changing the reflectance image ( the _d file) and saving it as another name I then modify the stonework13, changes the reflectances files when needed, saving as stonework13_mod in mxed.
In SU i'm just copying the original stonework13, using the same size thumbnail. When rendering, the scale of the material is totally different, but the mxm files have the same settings, and the SU materials also have the same scales / settings...Any clue what is going wrong: ( see the fire preview, same happens in render): https://dl.dropboxusercontent.com/u/209 ... 20MRSU.jpg
thnx
Nils
( win 7/64, SU13, MR3.01 plug in)
I'm just having two rectangular planes with arroway textured skm ( using reduced thumbnails provided by arroway).
I'm keeping the fire window open, and strangely when I'm deleting one of the planes, or adding one, the fire does not update, but update the camera position fine...Happens even if I hit the stop / Go button in fire.
I've launched a render and the fire engine suddenly understands the geometry has change and updates ( by deleting / adding the geometry). Also works when I close fire and reopen it.
No clue, but can be annoying.
On another topic, I'm having issues understanding scales of textures:
I'm using for example stonework13 from arroway. Using photoshop I'm changing the reflectance image ( the _d file) and saving it as another name I then modify the stonework13, changes the reflectances files when needed, saving as stonework13_mod in mxed.
In SU i'm just copying the original stonework13, using the same size thumbnail. When rendering, the scale of the material is totally different, but the mxm files have the same settings, and the SU materials also have the same scales / settings...Any clue what is going wrong: ( see the fire preview, same happens in render): https://dl.dropboxusercontent.com/u/209 ... 20MRSU.jpg
thnx
Nils
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Architecture we make in Lyon, France
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Extremecarving snowboards we produce in Switzerland
Architecture we make in Lyon, France
http://www.swoard.com
Extremecarving snowboards we produce in Switzerland