#368673
I'm a novice at Maxwell Render (and 3D in general). I'm working on my first project...this is a multi-roomed building cutaway viewed from above. I can light it with the 'Dome' but would rather light the interior with emitters or IES. However, I can't find a way to hide my light sources which are between the camera and what I want to view. When I use 'Hide', the source is hidden, but the lighting also is turned off.

So my question is simple:
In Standalone (2.7.22) for Sketchup (8.0.4810), is there a way to hide the light source while keeping the light.
By JDHill
#368675
Using SketchUp's Hide function will prevent the geometry being sent to Maxwell at all. What you want to do is to make sure your light source is a group, then you can right-click on the group, and in the Maxwell sub-menu, use the Hide from Camera, GI, Reflections & Refractions, etc, options. You need to use a group, because these properties are not defined at the per-face level.
#368678
OK. I had seen that before and had applied the 'Group' to a simple square which was the geometry that I had used for my IES source. The hide didn't work. The light wouldn't render.

After your post, I downloaded a sphere, applied the IES...right-clicking got me a different menu than I had seen with the grouped square. It included the Hide from Camera, and it worked like a charm.

I've been beating my head against the wall (off and on) for 2 days trying to figure this out. I wish I had come to the forum earlier. Thanks again so much for your help.

BTW, I loved your work in 'Mr. Roberts' and the 'Odd Couple'....
By JDHill
#368682
Good, I'm glad it helped...and btw, the pic happens to be from one of my favorites -- "The Apartment" -- a Billy Wilder flick that I highly recommend, if you've not seen it. I have to guess it may have been pretty startling for people to see, especially, Ray Walston and Fred MacMurray, playing the roles they played in it. :)
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