"Visibility by Shader Tree" ?
Posted: Mon Aug 15, 2016 11:21 am
Hi! I'm wondering if the "Visibility by Shader Tree" setting on an object in the Maxwell Plugin Window actually works and if so how?
I have tried to hide an object from Camera this way but without result... (tried base shader setting, tried item mask shader setting).
Currently the only way I see to hide something from Camera is to uncheck this first so the other options become available...
Cheers,
Nils
I have tried to hide an object from Camera this way but without result... (tried base shader setting, tried item mask shader setting).
Currently the only way I see to hide something from Camera is to uncheck this first so the other options become available...
Cheers,
Nils