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volumetrics

Posted: Mon Aug 10, 2015 2:34 pm
by photomg1
Hi ,

trying to attach a maxwell volume to a mesh , to get a base shape as opposed to a cube .( for example trying to do a cloud shape)

Is there a way this can be done ? I see in the plugin we have particle based and volume file based . Is there a way to create any data natively in modo that can feed either of those options ?

I am right in thinkng that constant and noise 3d just work off a cube mesh which is not alterable (am I overlooking an option somewhere )

Thanks !