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Backface material?

Posted: Tue Apr 08, 2014 2:48 pm
by jarekdudzinski
Hey. Is there any way of assigning one MXM material to front face and another MXM to back face? (Double sided material)

Re: Backface material?

Posted: Tue Apr 08, 2014 2:59 pm
by dariolanza
Of course jarekdudzinski,

Backface is an object property, so simply assign the material the regular way (and it will be applied to the front face) and on the object's Maxwell properties panel, there assign your other material for the back face:

http://support.nextlimit.com/display/mx ... +materials

Greetings

Dario Lanza

Re: Backface material?

Posted: Tue Apr 08, 2014 3:05 pm
by Marton Day8
Hello,

Sorry I have to make correction here.

In modo it is different, because it handles materials in a different way as other 3D packages.
Currently it is not possible with the modo plugin.

Márton

Re: Backface material?

Posted: Tue Apr 08, 2014 4:17 pm
by jarekdudzinski
thanks for responses guys :)

I'm doing this right now by opening final scene in Maxwell Studio, applying back face materials and starting a render from there, but I was looking for a way doing this in modo.

I'm wondering why there is no back face material setting in object properties in modo plugin...

Re: Backface material?

Posted: Tue Apr 08, 2014 4:57 pm
by Marton Day8
In Studio you have materials what you can assign to the object.

In modo you don't have materials but the shader tree with material filters. So it is not very clear what can be assigned to the object.

This feature is on the plugin todo list, but still it is not available.

Márton

Re: Backface material?

Posted: Wed Oct 15, 2014 10:49 pm
by Lynchon
My pc crashes when using backface materials (in alpha leaf for trees) anyone experiencing same problems? is there any bug or just me?

Cheers

Edit: it only crashes whe using maxwell proxy, alway working in studio.

Re: Backface material?

Posted: Fri Oct 17, 2014 3:09 pm
by Marton Day8
Hello,

Could you send a simple scene where we can reproduce the crash?


Márton