Page 1 of 1

Texture replicator equivalent?

Posted: Wed Jan 01, 2014 10:34 am
by CodyKallas
I really like using the texture replicators in modo, especially for floor textures. Is there any way I can do this (random rotation and size) for bump maps in maxwell? It gives a really nice randomness to my textures.

Thanks!

Cody

Re: Texture replicator equivalent?

Posted: Wed Jan 01, 2014 11:34 pm
by Marton Day8
As far as I know it is not possible yet. What you can do is to bake out the texture in modo and use the baked map form Maxwell.

Márton

Re: Texture replicator equivalent?

Posted: Thu Jan 02, 2014 4:18 am
by CodyKallas
That is a nice workaround. Thanks a lot!