- Tue Jul 20, 2010 3:02 am
#326931
Is there a simple way of using a modo style shadow catcher without the need for post compositing?
In Modo I have 2 environments, 1 visible to camera that provides my background image and a separate environment that contains an HDRI providing the lighting. My object sits on a shadow catcher and in the render it looks nicely in place on the background photo.
Trying to render this with maxwell doesn't seem to work. I've tried to work out the maxwell alternatives but am not having much luck. If I apply the 'matte' and 'shadow' properties to the ground plane material then I don't get anything on the shadow pass. If I only apply the 'shadow' option and try to re-comp them all together in photoshop then the shadow layer is so noisy it looks terrible, even though the beauty pass looks great.
Can anyone give me a hand?
In Modo I have 2 environments, 1 visible to camera that provides my background image and a separate environment that contains an HDRI providing the lighting. My object sits on a shadow catcher and in the render it looks nicely in place on the background photo.
Trying to render this with maxwell doesn't seem to work. I've tried to work out the maxwell alternatives but am not having much luck. If I apply the 'matte' and 'shadow' properties to the ground plane material then I don't get anything on the shadow pass. If I only apply the 'shadow' option and try to re-comp them all together in photoshop then the shadow layer is so noisy it looks terrible, even though the beauty pass looks great.
Can anyone give me a hand?