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Differences between Windows and Mac OSX

Posted: Wed Mar 10, 2010 11:12 pm
by chapsen
I am experiencing differences between the 2 platforms. In windows I have a scene which renders well either from modo or from studio. In Mac I have the same scene (exact same .lxo file) that render well from modo -> maxwell BUT when I enter studio with the same file I get all sorts of UV errors and am unable to render .... ???

Re: Differences between Windows and Mac OSX

Posted: Wed Mar 10, 2010 11:39 pm
by jvanmetre
What is your workflow on Mac...are you getting the file generated from Windows as an mxs and opening in Studio on a Mac?

Re: Differences between Windows and Mac OSX

Posted: Wed Mar 10, 2010 11:42 pm
by chapsen
jvanmetre wrote:What is your workflow on Mac...are you getting the file generated from Windows as an mxs and opening in Studio on a Mac?
Hi,

No, I am opening the .lxo file on a mac (after being made on windows) and then using the maxwell plugin from there. As I said, rendering directly from the plugin to maxwell works fine, but if I hit ´studio´button then the file is imported to studio but rendering is not possible..

edit: .lxo file = modos x-platform file format.