By chapsen
#320183
I am experiencing differences between the 2 platforms. In windows I have a scene which renders well either from modo or from studio. In Mac I have the same scene (exact same .lxo file) that render well from modo -> maxwell BUT when I enter studio with the same file I get all sorts of UV errors and am unable to render .... ???
By chapsen
#320188
jvanmetre wrote:What is your workflow on Mac...are you getting the file generated from Windows as an mxs and opening in Studio on a Mac?
Hi,

No, I am opening the .lxo file on a mac (after being made on windows) and then using the maxwell plugin from there. As I said, rendering directly from the plugin to maxwell works fine, but if I hit ´studio´button then the file is imported to studio but rendering is not possible..

edit: .lxo file = modos x-platform file format.
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]