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Modo Plug in still not working on OSX

Posted: Sat Sep 26, 2009 5:41 pm
by Daniel Hruby
I installed the latest version for OSX and had some problems still.

1. CHeck for updates does not work.

2. I added a mesh item from the modo library, set up my output locations in the plugin. First, I get errors in Modo:


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Then after clicking Yes to continue, I get an error in Maxwell:
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If instead i go into Studio with the output file and render from there, rendering will launch and without further study, it at least is rendering as expected.

Re: Modo Plug in still not working on OSX

Posted: Sat Sep 26, 2009 7:19 pm
by Mihai
It's not exactly the same limitation as here?

http://www.maxwellrender.com/forum/view ... 08#p309008

Re: Modo Plug in still not working on OSX

Posted: Sat Sep 26, 2009 10:39 pm
by Marton Day8
Hello Daniel,

UVW channel problem is probably because you don't have uv map on your model, or you use Texture Locator(s) with not supported projection type (the only supported projection type currently:UV map - the other main projection types will be supported soon...)

Check for update - wrong address was set for this button, it will be fixed in the next update.

The message windows with text: "document ..... could not be opened" - looks like a BUG somewhere -> we will check it and correct it.

Thanks,

Márton