- Sun Nov 01, 2009 6:57 pm
#313658
First, thanks for the plug-in! But the helpful tutorials from the NL-site are gone.
I set it all up as far as I know. I built a cube, assigned a material via mxm_read and have a camera. Know I hit go go Maxwell and get this in the console, but no image:
I set it all up as far as I know. I built a cube, assigned a material via mxm_read and have a camera. Know I hit go go Maxwell and get this in the console, but no image:
Nice Error handling, but I don't get it. So, pls help.Exporting version 2 Style to Maxwell ..... Thank you for your patience ....
Using Camera : /obj/cam1 ...
Scene scale set to 1 Houdini unit = 1 meters
Fstop is 5.6
Image Scale is 1
Using Apprentice : max resolution is: 640x480
Warning setPath:Invalid bit depth will be adjusted automatically
Writing .mxi file to : ./continueFrom.0001.mxi
setting Physical Sky
Rendering : /obj/box_object1/box1
No UVs found ...
Maxwell triangle count is : 12
Use a facet sop to pre-compute.
Rendering : /obj/Maxwell_Exporter_1/focusPoint/RENDER
Lorenz