- Mon Oct 21, 2013 4:47 pm
#372278
Hi,
I'm trying to code some ArchiCAD lamp objects which will have an emitter material applied (amongst others), so automatically emit light when arriving in Maxwell.
However, I'm hitting the 'Triangles associated with emitter material' issue when it gets exported to Maxwell.
I've thought of a possible workaround but not sure how to best implement it:
Some objects seems to export as a single Maxwell object with multiple materials.
Others, however, arrive in Maxwell as a group of Maxwell objects within a containing folder.
Tests show me that Maxwell doesn't have a problem with one of the objects in the folder being an emitter.
Exporting an object which arrives as a group of elements with one element being an emitter works fine.
If I can get my GDL lamp object to arrive in Maxwell as a series of separate elements rather than as one multi-material object, then problem solved.
Does anyone know what determines how Maxwell breaks up or combines the various object parts? It doesn't seem to be whether or not they're touching in 3D space. Must be something in the way they're GDL coded?
Thanks,
Derek
I'm trying to code some ArchiCAD lamp objects which will have an emitter material applied (amongst others), so automatically emit light when arriving in Maxwell.
However, I'm hitting the 'Triangles associated with emitter material' issue when it gets exported to Maxwell.
I've thought of a possible workaround but not sure how to best implement it:
Some objects seems to export as a single Maxwell object with multiple materials.
Others, however, arrive in Maxwell as a group of Maxwell objects within a containing folder.
Tests show me that Maxwell doesn't have a problem with one of the objects in the folder being an emitter.
Exporting an object which arrives as a group of elements with one element being an emitter works fine.
If I can get my GDL lamp object to arrive in Maxwell as a series of separate elements rather than as one multi-material object, then problem solved.
Does anyone know what determines how Maxwell breaks up or combines the various object parts? It doesn't seem to be whether or not they're touching in 3D space. Must be something in the way they're GDL coded?
Thanks,
Derek