- Mon Jan 11, 2010 12:03 pm
#317466
The scale of the textures applied with material (I mean maxwell material) is controlled by the texture size used in the internal engine in archicad.
So, open the maxwell material and check if real size are applied to the textures and disable it (putting tile X = 1 and tile Y = 1) in all the maps (bump, displacement, diffuse, etc.). Then set the texture size in the material in the internal engine). Or remove the texture in the internal engine in the material you want to use with the maxwell engine.
Is it clear?
I hope so.
One suggestion is to avoid displacement in archicad because to improve the rendering speed you should control the mesh refinement of the object and in archicad is impossible ...
Maxwell 2.7.20
Archicad 16 ITA latest hotfix
Dual Xeon Quadcore
Nvdia Quadro FX1700
8Gb Ram
Win Vista BUS 64bit